Posted on January 31 2012 by Igg
Making video games is all good and well, but the elusive dream for many publishers is creating transmedia franchises. Electronic Arts has gone all-out for BioWare’s fantasy series Dragon Age, with tie-ins such as novels, a pen & paper RPG, comic books, a live-action series, and bags of merchandise (including a messenger bag). Now, there’s [...]
Posted on January 30 2012 by Igg

Though the inclusion of an online pass in a game with Electronic Arts’ name attached to it does not come as a shock, word that SSX will follow the trend got the usual people riled up. I was prepared to perform the obligatory shrug and go about my day, but the specifics of what content [...]
Posted on January 30 2012 by Igg

The new SSX looks pretty damn fantastic, of that there is no denying. Still, Electronic Arts once again doesn’t think it’s good enough to sell new copies on its own merit, and hopes to force your hand with its favorite skeezy business tactic — the online pass. Although not officially announced, videos of the game [...]
Posted on January 27 2012 by Igg

Kingdoms of Amalur: Reckoning is a single-player game, but that hasn’t stopped Electronic Arts from cramming an online pass into the game. We knew the pass was going to hide the game’s Mass Effect tie-in armor, but now we know that it’s holding seven full quests to ransom, too. This is what greeted me when [...]
Posted on January 26 2012 by Igg

The Mass Effect series has some pretty cool art direction. Tali’s crazy backwards-yet-still-hot legs are just the start of it. Which is why I’m excited for Art of the Mass Effect Universe, the official artbook of the franchise. But if you’re not into art books and want a reason to pick up this one, EA [...]
Posted on January 26 2012 by Igg
Brink developer Splash Damage has hired Griff Jenkins as the studio’s new director of production, reporting directly to CEO Paul Wedgwood. Jenkins was previously at Electronic Arts working on Need for Speed and FIFA franchises and has also worked on with Criterion, Kuju and Eidos. “Following FIFA’s incredible success, Griff’s new role at Splash Damage [...]
Posted on January 24 2012 by Igg

Read more on Kotaku: Responding to news this morning about hackers claiming to have found a way to ban innocent Battlefield 3 PC players, a rep for the game’s publisher, Electronic Arts, says a “permanent solution” is coming soon. Those whose accounts seemingly were hacked through an exploit in the Punkbuster anti-cheat tool should play [...]
Posted on January 23 2012 by Igg

Visceral is working on a “thrilling online action shooter” as part of a “bold new franchise which is a cornerstone” of the studio, according to an Electronic Arts job listing. The listing seeks a multiplayer lead, specifically someone with “architectural knowledge and experience making realistic world levels.” That would seemingly preclude Dead Space 3 as [...]
Posted on January 23 2012 by Igg
Gaikai’s David Perry has told GamesIndustry.biz that streaming of full games – not just demos – via the cloud gaming service is ready to go live within months. The immediate priority is to put cloud gaming on Facebook as revealed last week, but following that, users will be able to play entire games across a [...]
Posted on January 21 2012 by Igg

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