Posts Tagged 'computer'

EA’s Origin Service Is Now Almost 1/4 As Big As Steam [Blip]

Posted on February 1 2012 by Igg

Read more on Kotaku: EA’s Origin service for downloadable computer games now has 9.3 million registered users, the company said today. Rival service Steam is at 40 million registered users. More »

Thought: Do We Own Our Steam Games?

Posted on February 1 2012 by Igg

What do you own? Looking through my possessions, I feel fairly comfortable that the food in my fridge belongs to me. And I have an odd confidence that the hardware in my PC is mine. But the books on my shelves? I seem to have very little rights over them. The CDs stacked up in [...]

Paul McCartney Marvels That Computer Games Outsell CDs [Blip]

Posted on January 31 2012 by Igg

Read more on Kotaku: Ex-Beatle Paul McCartney tells the Express (or was it Zeit?) that he’s making music for an unnamed video game: “A new computer game sells so much better than a new CD these days. Young people will hear my music for the first time in a game.” More »

Red Dead Redemption’s Blackwater and Armadillo recreated in Minecraft

Posted on January 30 2012 by Igg

You know, as much as we all may enjoy Red Dead Redemption, it doesn’t do a very good job of teaching us what it was like to be a settler back in the day, building our own homes with our own blocky hands and giant, pixelated pick-axes. Some new Minecraft maps may do just that. [...]

Opinion: Being there?

Posted on January 30 2012 by Igg

[In this reprinted #altdevblogaday opinion piece, Splash Damage lead programmer Dean Calver looks at the problems some disabled developers face in an industry that hasn't made enough efforts to accommodate them.] The vast majority of the games our industry make are virtual, computer software that transports us to other worlds shown to us via a [...]

Indie studio Almost Human is more human than most

Posted on January 27 2012 by Igg

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Yesterday morning, Juho Salila went to work as usual, expecting to streamline the graphics and build a few monsters for Legend of Grimrock, Almost Human’s imminent dungeon crawler. He sat down, booted up his computer, and noticed the Grimlock site had crashed multiple times throughout the night due to traffic overload, and his inbox was [...]

Kinect sensors being tested for use in laptops

Posted on January 27 2012 by Igg

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As far as we’re able to tell, Microsoft envisions a future where powerful businessmen and hipster ultrabloggers (like ourselves) flail wildly in front of our laptops while on crowded public transportation. Yes, the Kinect’s array of cameras and sensors is being tested on various prototype Windows 8 laptops, according to a preview by The Daily. [...]

Wot I Think: Postal III

Posted on January 26 2012 by Igg

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I’ve been playing the oddly quietly-released latest third person action’n’ urban psychopathy game from Running With Scissors, Postal III. Needless to say, I wish I hadn’t. I have a large tumbler full of Scotch (I know, I know, you’re supposed to use a tulip-shaped glass for the full effect, but the only Scottish person currently [...]

Time, Space, Fluff: Quantum Conundrum

Posted on January 26 2012 by Igg

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*INEVITABLE COMPARISON TO PORTAL* Now that’s out of the way, let’s all drool over Kim Swift’s upcoming Quantum Conundrum, which looks like what a computer game would look like if Pixar made computer games. That’s just a fact rather than a wild, hastily decided upon and ill-conceived opinion based on eight minutes of footage shown [...]

Who Said Cheesy Full-Motion Video Computer Games Were Dead? [Survival 2: Get Lucky]

Posted on January 25 2012 by Igg

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